Zangief Enemy
Overview
Zangief is a Red enemy with 750,000 HP and 6,000 DPS at the base values recorded in Japan game data v15.6 · English release available. Its attack deals 8,000 total damage, reaches 160 range, and connects every 1.3 seconds.
This enemy has no special ability recorded in the current data. It is immune to Freeze, Slow, Knockback, Weaken.
How Zangief compares
Against all 788 enemy records in the current catalog, Zangief ranks #164 for base HP (top quarter) and #200 for base DPS (upper half). Its 160 range ranks #544, while its 7 speed ranks #423.
These are catalog comparisons, not a difficulty or strategy rating. Stage magnification, traits, abilities, attack timing, and lineup context can matter more than a single base stat. Tied values share the same rank.
Battle Cats Data derives these comparisons from the same release-stamped records used on this page. See the data and calculation methodology.
Stats
| Health (HP) | 750,000 |
|---|---|
| Attack Powermulti-hit | 4,000 / 4,000 |
| DPSassumes all attacks connect | 6,000 |
| Range | 160 |
| Speedgame units per frame | 7 |
| Knockbacks | 1 |
| Attack Frequency40 frames | 1.3s |
| Foreswing3 frames / 18 frames | 0.1s / 0.6s |
| Time Between Attacks | 0s |
| Backswing22 frames | 0.7s |
| Attack Type | Area Attack + Omni Strike + Knockback Revenge |
| Long Distance | -780–260 · -780–260 |
| Traits | Red |
| Immunities | Freeze · Slow · Knockback · Weaken |
| Money (Earn) | 1,000 |
Magnification calculator
Enter the stage's HP and ATK percentages. Results use the base values above; crown multipliers and trait effects are not included.
| Calculated HP | 750,000 |
|---|---|
| Calculated attack | 4,000 / 4,0008,000 total |
| Calculated DPS | 6,000 |
The game rounds each scaled HP and attack value to the nearest whole number. DPS uses the rounded attack values and the enemy's recorded attack frequency.
Traits & immunities
Immunities: Freeze, Slow, Knockback, Weaken
Appears in stages
This enemy appears in 18 stages in game data v15.6. Stages are ordered by their game-data ID. Magnification shows the base HP and attack multiplier before any crown multiplier. English stage names are used when the upstream translation is unambiguous; other names remain in Japanese.
| Map | Stage | Energy | Base magnification |
|---|---|---|---|
| Street Fighter (Easy) | Iron Cyclone | 80 | |
| Street Fighter (Normal) | Iron Cyclone | 105 | |
| Street Fighter (Normal) | Invincible Fist | 135 | |
| Street Fighter (Hard) | Iron Cyclone | 150 | |
| Street Fighter (Hard) | Invincible Fist | 225 | |
| New Challenger | VS ZANGIEF (Easy) | 100 | |
| New Challenger | VS ZANGIEF (Expert) | 200 | |
| Street Fighter - EASY - | Iron Cyclone | 55 | |
| Street Fighter - NORMAL - | Iron Cyclone | 75 | |
| Street Fighter - NORMAL - | Invincible Fist | 95 | |
| Street Fighter - HARD - | Iron Cyclone | 100 | |
| Street Fighter - HARD - | Invincible Fist | 150 | |
| New Challenger | VS ZANGIEF (Easy) | 100 | |
| New Challenger | VS ZANGIEF (Expert) | 200 | |
| New Challenger | VS ZANGIEF (Easy) | 100 | |
| New Challenger | VS ZANGIEF (Expert) | 200 | |
| Arena of Honor | I Seek the Strongest | 30 | |
| ランキングの間(旧) | I Seek the Strongest | 30 |