Sonic Enemy
Overview
Sonic is a Traitless enemy with 55,000 HP and 414 DPS at the base values recorded in Japan game data v15.6 · English release available. Its attack deals 2,500 total damage, reaches 120 range, and connects every 6 seconds.
Special abilities: Knockback, Slow. It is immune to Freeze, Slow.
How Sonic compares
Against all 788 enemy records in the current catalog, Sonic ranks #450 for base HP (lower half) and #563 for base DPS (lower half). Its 120 range ranks #635, while its 95 speed ranks #3.
These are catalog comparisons, not a difficulty or strategy rating. Stage magnification, traits, abilities, attack timing, and lineup context can matter more than a single base stat. Tied values share the same rank.
Battle Cats Data derives these comparisons from the same release-stamped records used on this page. See the data and calculation methodology.
Stats
| Health (HP) | 55,000 |
|---|---|
| Attack Power | 2,500 |
| DPSassumes all attacks connect | 414 |
| Range | 120 |
| Speedgame units per frame | 95 |
| Knockbacks | 8 |
| Attack Frequency181 frames | 6s |
| Foreswing5 frames | 0.2s |
| Time Between Attacks | 0s |
| Backswing176 frames | 5.9s |
| Attack Type | Area Attack + Omni Strike + Knockback Revenge |
| Long Distance | -300–190 |
| Traits | Traitless |
| Immunities | Freeze · Slow |
| Money (Earn) | 2,000 |
| Abilities | Knockback (100% chance) Slow (100% chance, 2.0s) |
Ability chance/duration values come from game data; durations use 30 frames per second.
Magnification calculator
Enter the stage's HP and ATK percentages. Results use the base values above; crown multipliers and trait effects are not included.
| Calculated HP | 55,000 |
|---|---|
| Calculated attack | 2,500 |
| Calculated DPS | 414 |
The game rounds each scaled HP and attack value to the nearest whole number. DPS uses the rounded attack values and the enemy's recorded attack frequency.
Traits & immunities
Immunities: Freeze, Slow
Appears in stages
This enemy appears in 6 stages in game data v15.6. Stages are ordered by their game-data ID. Magnification shows the base HP and attack multiplier before any crown multiplier. English stage names are used when the upstream translation is unambiguous; other names remain in Japanese.
| Map | Stage | Energy | Base magnification |
|---|---|---|---|
| Green Hill Zone | Gotta Keep Movin' | 30 | |
| Green Hill Zone | Promises Kept | 50 | |
| Green Hill Zone | Helping Those In Need | 80 | |
| Green Hill Zone | Always Sharp, Always Cool | 100 | |
| Green Hill Zone | The Fastest Hedgehog Alive | 120 | |
| Arena of Honor | Sonic Battle! | 30 | 2700%Use in calculator |